Game designer born in the 90s, I've been playing video games since I was 3 and started to create at 18.
I always loved the 64bit era because of all the weird and funny gameplay ideas that emerged.
This is why I always try to create weird original mechanics in my projects.
If you need a fast and polyvalent asset in your team, I might be the one you're looking for.
Due to my diverse experience, I can be a link between all the different individuals in your studio.
Either for a full-time job or just a contract, feel free to contact me.